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Books : Computing & Internet : Hardware : General AAS
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The bestselling CompTIA A+ reference and test preparation guide--fully revised for the new exams
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Great advice on choosing a computer, getting online, and having fun! Computers are an essential part of daily life these days, but they can be a bit intimidating at first.
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Build a Better Website 2012 is updated to include the latest online development tools, this expert written MagBook provides you with the skills you need to master HTML, create a blog and fine-tune a current site. Get your best-ever computer with this complete guide to choosing components, building a PC from scratch and installing Windows. With upgrade advice, too, it s an essential resource for any PC enthusiast. The easy-to-follow tutorials within this MagBook offer advice across all stages of web development from the initial planning of your website through to its maintenance, designed to get you building websites like a pro!
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One-stop shopping for every aspect of iPhone development! Whether you're a beginning programmer who wants to build an application for your iPhone or you're a professional developer looking to leverage the marketing power of the open iPhone SDK, this helpful guide has your needs covered.
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Suitable for web designers and developers, this book helps you write iPhone apps quickly and efficiently using your existing skills with HTML, CSS, and JavaScript. It also helps you learn how to build iPhone apps with standard web tools. It lets you refactor a traditional website into an iPhone web app.
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Easy-to-understand advice for seniors who want to get up and running with their laptops Laptop popularity is on the rise among computer buyers, including seniors.
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Written by Ron White and superbly illustrated by Timothy Edward Downs and Stephen Adams, Que's How Computers Work, Millennium Edition is reminiscent of those books published in the 1980s for wannabe computer geeks, which have long since disappeared. But this millennium edition is one that should long have a place in every computer user's bookcase, to satisfy those moments of intense curiosity.
White does not shy away from the complexity of the technology behind the modern computer, its software and its hardware. The book deals almost exclusively with desktop boxes, rather than the other applications in which computers are used (car radios, dishwashers, mobile phones and the like).Ideas are explained skilfully and the text is cleverly integrated with graphics and diagrams, so that even hard-to-grasp ideas like compression and disk structures can be easily digested. Unlike its 1980s predecessors,How Computers Work covers the cutting edge of technology, with everything from DVD to CD-R and modems to multimedia. --Josh Smith
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With Lion, Apple has unleashed the most innovative version of Mac OS X yet—and once again, David Pogue brings his humor and expertise to the #1 bestselling Mac book. Mac OS X 10.7 completely transforms the Mac user interface with multi-touch gestures borrowed from the iPhone and iPad, and includes more than 250 brand-new features. This book reveals them all with a wealth of insight and detail--and even does a deep dive into iCloud, Apple's wireless, free syncing service for Macs, PCs, iPhones, and iPads.
- Perfect for newcomers. Get crystal-clear, jargon-free introduction to the Dock, the Mac OS X folder structure, Safari, Mail, and iCloud.
- Go in-depth. Learn how use key new features such as full-screen apps, Mission Control, the new Mac App Store, Launchpad, Resume, Auto Save, Versions, AirDrop, and more. Are you even more of a power user? Learn to set up a network, make a Lion flash drive, and even learn the basics of Lion's underlying Unix.
There's something new on practically every page of this new edition, and David Pogue brings his celebrated wit and expertise to every one of them. Apple's brought a new cat to town, and Mac OS X Lion: The Missing Manual is the best way to tame it.
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If you've dreamed about having a customized multimedia PC or one tricked out for your favorite games, build your own and make your dreams come true! Build Your Own PC Do-It-Yourself For Dummies makes it easy.
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This is the eBook version of the printed book.
The practice of enterprise application development has benefited from the emergence of many new enabling technologies. Multi-tiered object-oriented platforms, such as Java and .NET, have become commonplace. These new tools and technologies are capable of building powerful applications, but they are not easily implemented. Common failures in enterprise applications often occur because their developers do not understand the architectural lessons that experienced object developers have learned.
Patterns of Enterprise Application Architecture is written in direct response to the stiff challenges that face enterprise application developers. The author, noted object-oriented designer Martin Fowler, noticed that despite changes in technology--from Smalltalk to CORBA to Java to .NET--the same basic design ideas can be adapted and applied to solve common problems. With the help of an expert group of contributors, Martin distills over forty recurring solutions into patterns. The result is an indispensable handbook of solutions that are applicable to any enterprise application platform.
This book is actually two books in one. The first section is a short tutorial on developing enterprise applications, which you can read from start to finish to understand the scope of the book's lessons. The next section, the bulk of the book, is a detailed reference to the patterns themselves. Each pattern provides usage and implementation information, as well as detailed code examples in Java or C#. The entire book is also richly illustrated with UML diagrams to further explain the concepts.
Armed with this book, you will have the knowledge necessary to make important architectural decisions about building an enterprise application and the proven patterns for use when building them.
The topics covered include
· Dividing an enterprise application into layers
· The major approaches to organizing business logic
· An in-depth treatment of mapping between objects and relational databases
· Using Model-View-Controller to organize a Web presentation
· Handling concurrency for data that spans multiple transactions
· Designing distributed object interfaces





















