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Books : Science Fiction & Fantasy : Authors, A-Z : F : Feintuch, David
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When Queen Elana dies, underaged Rodrigo's status as the rightful king is instantly threatened by the ambitions of his uncle. Despite his personal shortcomings and manifest lack of readiness to rule, he has loyal friends and allies and they help him first to flee his uncle and, gradually, to fight and win the most important battle of the war for Caledon: the struggle to command himself. Only then can he begin to claim his kingdom.
This isn't a sanitized Fantasyland, nor is it a comfortable story. David Feintuch doesn't flinch from the violence and roughness of his medieval setting, and his depiction of Rodrigo's striving for self- confidence and the respect of others is hard-hitting and hard to put down. There's room for a sequel, but no real need: the coming-of-age story is the heart of this book, and it beats vividly.
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If you're already a fan of David Feintuch's bestselling Seafort Saga, Patriarch's Hope will be a welcome chance to catch up with the series' hero, Nicholas Seafort, now Earth's global executive. In this instalment, Secretary General (Sec Gen) Seafort must juggle the demands of a colonial empire across the stars, a powerfully politicised Navy, and a morally questionable world religious council against the needs of a dangerously degraded planet. Much of the book details Seafort's political manoeuvring and the discarding of his anti-"Enviro" prejudices with the help of his idealistic son. But the action picks up before the book closes, as a crippled Seafort leads a small team to wrest a giant battleship from the hands of a mutinous captain unhappy with the Sec Gen's change of heart.
If you aren't already a fan of the "Seafort Saga," you may or may not be sold by Patriarch's Hope, depending on your tastes. The grizzled, conflicted Seafort huffs and puffs predictably throughout, and the pseudo futuristic, military motif is ever-present and a bit much at times (the "SecGen" and his "middies," use "puters," fly "helis," and find frequent cause to shout "Belay that!"). Hope is passable military SF, but it serves better as an adventure-filled primer on honour, stoicism, personal responsibility, and male bonding. --Paul Hughes,
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If you're already a fan of David Feintuch's bestselling Seafort Saga, Patriarch's Hope will be a welcome chance to catch up with the series' hero, Nicholas Seafort, now Earth's global executive. In this instalment, Secretary General (Sec Gen) Seafort must juggle the demands of a colonial empire across the stars, a powerfully politicised Navy, and a morally questionable world religious council against the needs of a dangerously degraded planet. Much of the book details Seafort's political manoeuvring and the discarding of his anti-"Enviro" prejudices with the help of his idealistic son. But the action picks up before the book closes, as a crippled Seafort leads a small team to wrest a giant battleship from the hands of a mutinous captain unhappy with the Sec Gen's change of heart.
If you aren't already a fan of the "Seafort Saga," you may or may not be sold by Patriarch's Hope, depending on your tastes. The grizzled, conflicted Seafort huffs and puffs predictably throughout, and the pseudo futuristic, military motif is ever-present and a bit much at times (the "SecGen" and his "middies," use "puters," fly "helis," and find frequent cause to shout "Belay that!"). Hope is passable military SF, but it serves better as an adventure-filled primer on honour, stoicism, personal responsibility, and male bonding. --Paul Hughes,
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When Queen Elana dies, underaged Rodrigo's status as the rightful king is instantly threatened by the ambitions of his uncle. Despite his personal shortcomings and manifest lack of readiness to rule, he has loyal friends and allies and they help him first to flee his uncle and, gradually, to fight and win the most important battle of the war for Caledon: the struggle to command himself. Only then can he begin to claim his kingdom.
This isn't a sanitized Fantasyland, nor is it a comfortable story. David Feintuch doesn't flinch from the violence and roughness of his medieval setting, and his depiction of Rodrigo's striving for self- confidence and the respect of others is hard-hitting and hard to put down. There's room for a sequel, but no real need: the coming-of-age story is the heart of this book, and it beats vividly.
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-
When Queen Elana dies, underaged Rodrigo's status as the rightful king is instantly threatened by the ambitions of his uncle. Despite his personal shortcomings and manifest lack of readiness to rule, he has loyal friends and allies and they help him first to flee his uncle and, gradually, to fight and win the most important battle of the war for Caledon: the struggle to command himself. Only then can he begin to claim his kingdom.
This isn't a sanitized Fantasyland, nor is it a comfortable story. David Feintuch doesn't flinch from the violence and roughness of his medieval setting, and his depiction of Rodrigo's striving for self- confidence and the respect of others is hard-hitting and hard to put down. There's room for a sequel, but no real need: the coming-of-age story is the heart of this book, and it beats vividly.
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If you're already a fan of David Feintuch's bestselling Seafort Saga, Patriarch's Hope will be a welcome chance to catch up with the series' hero, Nicholas Seafort, now Earth's global executive. In this instalment, Secretary General (Sec Gen) Seafort must juggle the demands of a colonial empire across the stars, a powerfully politicised Navy, and a morally questionable world religious council against the needs of a dangerously degraded planet. Much of the book details Seafort's political manoeuvring and the discarding of his anti-"Enviro" prejudices with the help of his idealistic son. But the action picks up before the book closes, as a crippled Seafort leads a small team to wrest a giant battleship from the hands of a mutinous captain unhappy with the Sec Gen's change of heart.
If you aren't already a fan of the "Seafort Saga," you may or may not be sold by Patriarch's Hope, depending on your tastes. The grizzled, conflicted Seafort huffs and puffs predictably throughout, and the pseudo futuristic, military motif is ever-present and a bit much at times (the "SecGen" and his "middies," use "puters," fly "helis," and find frequent cause to shout "Belay that!"). Hope is passable military SF, but it serves better as an adventure-filled primer on honour, stoicism, personal responsibility, and male bonding. --Paul Hughes,





















