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Books : Science Fiction & Fantasy : Authors, A-Z : W : Willis, Connie
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To Say Nothing of the Dog is a science-fiction fantasy in the guise of an old-fashioned Victorian novel, complete with epigraphs, brief outlines, and a rather ugly boxer in three-quarters profile at the start of each chapter. Or is it a Victorian novel in the guise of a time-travelling tale, or a highly comic romp, or a great, allusive literary game, complete with spry references to Dorothy L. Sayers, Wilkie Collins, and Arthur Conan Doyle? Its title is the subtitle of Jerome K. Jerome's singular, and hilarious, Three Men in a Boat. In one scene the hero, Ned Henry, and his friends come upon Jerome, two men, and the dog Montmorency in--you guessed it--a boat. Jerome will later immortalise Ned's fumbling. (Or, more accurately, Jerome will earlier immortalise Ned's fumbling, because Ned is from the 21st century and Jerome from the 19th.)
What Connie Willis soon makes clear is that genre can go to the dogs. To Say Nothing of the Dog is a fine, and fun, romance--an amused examination of conceptions and misconceptions about other eras, other people. When we first meet Ned, in 1940, he and five other time jumpers are searching bombed-out Coventry Cathedral for the bishop's bird stump, an object about which neither he nor the reader will be clear for hundreds of pages. All he knows is that if they don't find it, the powerful Lady Schrapnell will keep sending them back in time, again and again and again. Once he's been whisked through the rather quaint Net back to the Oxford future, Ned is in a state of super time-lag. The only way Ned can get the necessary two weeks' R and R is to perform one more drop and recuperate in the past, away from Lady Schrapnell. Once he returns something to someone (he's too exhausted to understand what or to whom) on June 7, 1888, he's free.
Willis is concerned, however, as is her confused character, with getting Victoriana right, and Ned makes a good amateur anthropologist--entering one crowded room, he realises that "the reason Victorian society was so restricted and repressed was that it was impossible to move without knocking something over." Though he's still not sure what he's supposed to bring back, various of his confederates keep popping back to set him to rights.
To Say Nothing of the Dog is a shaggy-dog tale complete with a preternaturally quiet, time-travelling cat, Princess Arjumand, who might well be the cause of some serious temporal incongruities--for even a mouser might change the course of European history. In the end, readers might well be more interested in Ned's romance with a fellow historian than in the bishop's bird stump, and who will not rejoice in their first Net kiss, which lasts 169 years! --Amazon.com
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Connie Willis laboured five years on this story of a history student in 2048 who is transported to an English village in the 14th century. The student arrives mistakenly on the eve of the onset of the Black Plague. Her dealings with a family of "contemps" in 1348 and with her historian cohorts lead to complications as the book unfolds into a surprisingly dark, deep conclusion. The book, which won Hugo and Nebula Awards, draws upon Willis' understanding of the universalities of human nature to explore the ageless issues of evil, suffering and the indomitable will of the human spirit.
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Connie Willis laboured five years on this story of a history student in 2048 who is transported to an English village in the 14th century. The student arrives mistakenly on the eve of the onset of the Black Plague. Her dealings with a family of "contemps" in 1348 and with her historian cohorts lead to complications as the book unfolds into a surprisingly dark, deep conclusion. The book, which won Hugo and Nebula Awards, draws upon Willis' understanding of the universalities of human nature to explore the ageless issues of evil, suffering and the indomitable will of the human spirit.
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Most of us would rather not spend a lot of time contemplating death, but the characters in Connie Willis's novel Passage make a living at it. Joanna Lander is a medical researcher specialising in Near Death Experiences (NDEs) and how the brain constructs them. Her partner in this endeavour is Richard Wright, a single-minded scientist who induces NDEs in healthy people by injecting a compound that tricks the brain into thinking it's dying. Joanna and Richard team up and try to find test subjects whose ability to report their experiences objectively hasn't been wrecked by reading the books of pop-psychologist and hospital gadabout Maurice Mandrake. Mandrake has gained fame and fortune by convincing people that they can expect light, warmth, and welcoming loved ones once they die. Joanna and Richard try to quantify NDEs in more scientific terms, a frustrating exercise to say the least.
The brain cells started to die within moments of death. By the end of four to six minutes the damage was irreversible, and people brought back from death after that didn't talk about tunnels and life reviews. They didn't talk at all... But if the dying were facing annihilation, why didn't they say, "It's over!" or, "I'm shutting down"?... Why did they say, "It's beautiful over there," and, "I'm coming, Mother!"
When Joanna decides to become a test subject and see an NDE firsthand, she discovers that death is more and less than she expected. Readers are in for some shocks as Willis reveals the secrets and mysteries of the afterlife. Unfortunately, several running gags--the maze-like complexity of the hospital, Mandrake's oily sales pitch and a tiresomely talkative World War II veteran--threaten the pace of the story near the middle. But don't stop reading. We expect a lot from Willis because she's so good, and Passage's payoff is incredible--the ending will leave you breathless, and more than a little haunted. Passage masterfully blends tragedy, humour and fear in an unforgettable meditation on humanity and death. --Therese Littleton, Amazon.com
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To Say Nothing of the Dog is a science-fiction fantasy in the guise of an old-fashioned Victorian novel, complete with epigraphs, brief outlines, and a rather ugly boxer in three-quarters profile at the start of each chapter. Or is it a Victorian novel in the guise of a time-travelling tale, or a highly comic romp, or a great, allusive literary game, complete with spry references to Dorothy L. Sayers, Wilkie Collins, and Arthur Conan Doyle? Its title is the subtitle of Jerome K. Jerome's singular, and hilarious, Three Men in a Boat. In one scene the hero, Ned Henry, and his friends come upon Jerome, two men, and the dog Montmorency in--you guessed it--a boat. Jerome will later immortalise Ned's fumbling. (Or, more accurately, Jerome will earlier immortalise Ned's fumbling, because Ned is from the 21st century and Jerome from the 19th.)
What Connie Willis soon makes clear is that genre can go to the dogs. To Say Nothing of the Dog is a fine, and fun, romance--an amused examination of conceptions and misconceptions about other eras, other people. When we first meet Ned, in 1940, he and five other time jumpers are searching bombed-out Coventry Cathedral for the bishop's bird stump, an object about which neither he nor the reader will be clear for hundreds of pages. All he knows is that if they don't find it, the powerful Lady Schrapnell will keep sending them back in time, again and again and again. Once he's been whisked through the rather quaint Net back to the Oxford future, Ned is in a state of super time-lag. The only way Ned can get the necessary two weeks' R and R is to perform one more drop and recuperate in the past, away from Lady Schrapnell. Once he returns something to someone (he's too exhausted to understand what or to whom) on June 7, 1888, he's free.
Willis is concerned, however, as is her confused character, with getting Victoriana right, and Ned makes a good amateur anthropologist--entering one crowded room, he realises that "the reason Victorian society was so restricted and repressed was that it was impossible to move without knocking something over." Though he's still not sure what he's supposed to bring back, various of his confederates keep popping back to set him to rights.
To Say Nothing of the Dog is a shaggy-dog tale complete with a preternaturally quiet, time-travelling cat, Princess Arjumand, who might well be the cause of some serious temporal incongruities--for even a mouser might change the course of European history. In the end, readers might well be more interested in Ned's romance with a fellow historian than in the bishop's bird stump, and who will not rejoice in their first Net kiss, which lasts 169 years! --Amazon.com
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Most of us would rather not spend a lot of time contemplating death, but the characters in Connie Willis's novel Passage make a living at it. Joanna Lander is a medical researcher specialising in Near Death Experiences (NDEs) and how the brain constructs them. Her partner in this endeavour is Richard Wright, a single-minded scientist who induces NDEs in healthy people by injecting a compound that tricks the brain into thinking it's dying. Joanna and Richard team up and try to find test subjects whose ability to report their experiences objectively hasn't been wrecked by reading the books of pop-psychologist and hospital gadabout Maurice Mandrake. Mandrake has gained fame and fortune by convincing people that they can expect light, warmth, and welcoming loved ones once they die. Joanna and Richard try to quantify NDEs in more scientific terms, a frustrating exercise to say the least.
The brain cells started to die within moments of death. By the end of four to six minutes the damage was irreversible, and people brought back from death after that didn't talk about tunnels and life reviews. They didn't talk at all... But if the dying were facing annihilation, why didn't they say, "It's over!" or, "I'm shutting down"?... Why did they say, "It's beautiful over there," and, "I'm coming, Mother!"
When Joanna decides to become a test subject and see an NDE firsthand, she discovers that death is more and less than she expected. Readers are in for some shocks as Willis reveals the secrets and mysteries of the afterlife. Unfortunately, several running gags--the maze-like complexity of the hospital, Mandrake's oily sales pitch and a tiresomely talkative World War II veteran--threaten the pace of the story near the middle. But don't stop reading. We expect a lot from Willis because she's so good, and Passage's payoff is incredible--the ending will leave you breathless, and more than a little haunted. Passage masterfully blends tragedy, humour and fear in an unforgettable meditation on humanity and death. --Therese Littleton, Amazon.com
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To Say Nothing of the Dog is a science-fiction fantasy in the guise of an old-fashioned Victorian novel, complete with epigraphs, brief outlines, and a rather ugly boxer in three-quarters profile at the start of each chapter. Or is it a Victorian novel in the guise of a time-travelling tale, or a highly comic romp, or a great, allusive literary game, complete with spry references to Dorothy L. Sayers, Wilkie Collins, and Arthur Conan Doyle? Its title is the subtitle of Jerome K. Jerome's singular, and hilarious, Three Men in a Boat. In one scene the hero, Ned Henry, and his friends come upon Jerome, two men, and the dog Montmorency in--you guessed it--a boat. Jerome will later immortalise Ned's fumbling. (Or, more accurately, Jerome will earlier immortalise Ned's fumbling, because Ned is from the 21st century and Jerome from the 19th.)
What Connie Willis soon makes clear is that genre can go to the dogs. To Say Nothing of the Dog is a fine, and fun, romance--an amused examination of conceptions and misconceptions about other eras, other people. When we first meet Ned, in 1940, he and five other time jumpers are searching bombed-out Coventry Cathedral for the bishop's bird stump, an object about which neither he nor the reader will be clear for hundreds of pages. All he knows is that if they don't find it, the powerful Lady Schrapnell will keep sending them back in time, again and again and again. Once he's been whisked through the rather quaint Net back to the Oxford future, Ned is in a state of super time-lag. The only way Ned can get the necessary two weeks' R and R is to perform one more drop and recuperate in the past, away from Lady Schrapnell. Once he returns something to someone (he's too exhausted to understand what or to whom) on June 7, 1888, he's free.
Willis is concerned, however, as is her confused character, with getting Victoriana right, and Ned makes a good amateur anthropologist--entering one crowded room, he realises that "the reason Victorian society was so restricted and repressed was that it was impossible to move without knocking something over." Though he's still not sure what he's supposed to bring back, various of his confederates keep popping back to set him to rights.
To Say Nothing of the Dog is a shaggy-dog tale complete with a preternaturally quiet, time-travelling cat, Princess Arjumand, who might well be the cause of some serious temporal incongruities--for even a mouser might change the course of European history. In the end, readers might well be more interested in Ned's romance with a fellow historian than in the bishop's bird stump, and who will not rejoice in their first Net kiss, which lasts 169 years! --Amazon.com
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